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King of Meat - Dungeon Kits

During King of Meat I was lucky enough to have some input on the style and rules behind our create dungeons. The very first of which we literally called 'Dungeon' - a place heavily influenced by skeletal visual language since skeletons are one of the main subgroups of enemies/ npc's, and even have their own corporation!
I was responsible for modelling and texturing a decent chunk of the structural elements for our Dungeon theme.